One thing you may have noticed recently is developers announcing projects that clearly haven’t even entered development yet. One good example is Project 007; IO Interactive has announced that it will make a James Bond game, but it’s barely even started yet. Why does this keep happening? Well, it’s all about recruitment; potentially talented team members may be more likely to apply for jobs if they know exactly what they’re going to be working on.
This is true of The Division developer Ubisoft Massive’s forthcoming open world Star Wars game, which is in an “early stage” of production according to the publisher’s boss Yves Guillemot. He confirmed the tidbit during an earnings call, adding that “we see lots of people wanting to participate in this adventure, and it's really a very good thing”. In other words, recruitment for the game is going well, but it’s going to be a long time before we actually see any progress on it.
While Ubisoft will likely have a rough idea of when it expects to ship the project internally, Guillemot would not comment on any potential release windows. “We are very proud of this collaboration, which is a testament to Ubisoft leadership and expertise, notably in creating amazing works,” he said. “It is another demonstration of our capacity to build partnerships with the biggest names in the entertainment and technology space.”
Unless contracts have changed behind-the-scenes, it’s widely understood that EA has exclusive rights to the Star Wars franchise until 2023, meaning that we won’t see Ubisoft’s game until then at the earliest. Ubisoft Massive has got its work cut out anyway, as it continues to support The Division 2, while also quietly beavering away on a new Avatar game.
[source edge.media-server.com, via gamespot.com]
Comments 11
I wonder it it will be a cover shooter with a story around a leathal credit-flu, possibly named CoViD (short for Coruscant virus disease)
@Rhaoulos
Infectious midi-chlorians are spreading through the GALACTIC EMPIRE. The outer rim is in lockdown, blockades prevent anyone from leaving the planet.
Meanwhile the CORUSCANT VARIANT is spreading quickly. IC units on Kashyyyk are overloaded. Only the Jedi can stop this galactic epidemic.
The Rebellion is transporting patients to Yavin 4. A small rebel group led by Luke Handwasher and Han Soap are on their way to find the source of this plague...
One evil for another this game will be a 100% sure liveservice game.
Yaaay, another Division re-skin 🙄
Can't wait for that empty, boring open world with a million fetch quests, shoved in time savers and overpriced "gold" editions.
Wish we could see a SW game from Spiders, Dontnod or Quantic Dream.
I'm okay with this, ea can make linear jedi star wars games while other developers can make another genre, like ubisoft with open world star wars games or others studios with maybe star wars rpg like kotor 😃
Also massive entertainment is a good studio, I really enjoyed the division 2 on ps5, it will be cool to make maybe star wars shooter games like republic commando. That's a nice setting for the division like game 😃
I don’t expect too much from Ubisoft and I still get disappointed and I don’t see that changing any time soon specially with the devs behind a boring game like the Division full of fetch quests, glitches and repetitive missions
Why not just finish 1313 and release that? Battlefront 3, the original GOOD Battlefront not the ea ones, was canned as well before completion. Upscale it for next generation and release it, then if you absolutely have to... add in the sequel junk for DLC. That’s 2 right there ready to get finished.
Granted, I’m sure, there’s tons of legalese to Wade through with rights and whatnot.
Just the thought of firing 50 blaster shots to clear the main enemy in a single encounter is getting me tired. This is almost surely going to be another bang average Ubisoft game, surely. Have we heard anything to think otherwise?
Seeing the Iconic Star Wars logo above the Ubisoft logo in the picture for this thread made me reach for the Tums.
It’s bound to have 7 different editions, a 3 year long road map, in-game store, RPG-lite elements, level-gating, XP boosters etc.
@Octane You clearly gave it a lot more thought than I did. I could almost hear the narrator from clone wars. You forgot to mention the Coruscant variant appeared just after Empxit.
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